3 Tips For Becoming a Killer Android UI Designer
There’s something about the openness of
Android relative to its fruitarian counterpart that can feel liberating
to a designer or developer. But while Android UI designers don’t have to
deal with the often frustrating Apple review process, they have plenty
of their own challenges to face. Android developer or a cross-platform
designer, there are a few things you’ll need to know before becoming a
mobile app hard code star. To kick up your skills up on high stage, you should keep
these three tips in mind:
1. Become a material design expert.
Material design is, in part, an answer to the raging battle between skeuomorphic design and flat design. While flat design was all about removing the “unnecessary” fluff from app design, skeuomorphic design employs everything from drop shadows to “realistic” looking textures to make the digital landscape resemble that of “meatspace” a bit more closely. When flat design began to edge out skeuomorphism some years ago, the thought was simple: that stuff is useless, so let’s design something that much more minimalistic.
The Metaphysics of Material Design
Material design treats individual
elements as units in space. In other words, info and text boxes behave
as if they have “weight.” If you slide them over, they react with
physics that feel intuitive. It’s as if there’s an entire world living inside of your
smartphone or tablet.
Designing Highly Usable Android Apps
Android UI designers need to pay special attention to them, as soon every Android user will be accustomed to how material design looks. That means that if you use the same principles Google is using when they are developing their core apps, then users will intuitively know how to use your app, too, making them more likely to keep using it months after that initial install.
Android UI designers have to be compelled to pay special attention to them, as presently each Android user are going to be acquainted with however material style appearance. meaning that if you utilize a similar principles Google is mistreatment after they ar developing their core apps, then users can intuitively skills to use your app, too, creating them a lot of possible to stay mistreatment it months afterward initial install.
2. Never forget Android’s notorious “F” word: fragmentation.
If you’re associate Android UI designer, though, you’ll be running into way more snags once it involves fragmentation. For starters, there isn’t only 1 company building Android devices. Samsung, LG, HTC, Sony, ASUS, Motorola and many of alternative physics corporations all area unit planning their own smartphones, tablets and phablets, every with their manufacturer’s own explicit quirks. and every of these brands has multiple devices within the wild, several of that have multiple iterations.
Countless Variations of Specs
As associate Android UI designer, it will appear not possible to develop for all the potential phones and devices which may be running your app. however are you able to presumably accommodate each device? however are you able to potential check your app on all of them?
The easiest way to approach things is to start out by choosing a selected device which will best represent your target market. build a prototype of your UI for that specific device — comprehend wherever you would like all of your individual style components to travel, in conjunction with your palette, fonts, and the rest you'll be able to think about. Once you’ve got the fundamentals down, it’s time to work out what specific components ar most central to your style. What completely must work? If a screen is just too little, what part may shrink, or even move elsewhere?
The easiest way to approach things is to start out by choosing a selected device which will best represent your target market. build a prototype of your UI for that specific device — comprehend wherever you would like all of your individual style components to travel, in conjunction with your palette, fonts, and the rest you'll be able to think about. Once you’ve got the fundamentals down, it’s time to work out what specific components ar most central to your style. What completely must work? If a screen is just too little, what part may shrink, or even move elsewhere?
0 comments Blogger 0 Facebook
Post a Comment